EDXRay

A physically based renderer that features many state of the art algorithms in light transport simulation published in recent years.

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EDXNet

A deep learning framework with static computational graph and auto-diff written in C++. It can be used for a number of interesting tasks such as image recognition and style transfer.

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EDXFluids

A fully featured fluid simulator. It implements several popular simulation algorithms like PIC/FLIP. Both liquid and smoke are supported.

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EDXRaster

A highly optimized software renderer using rasterization. All the common stages in modern graphics pipeline are implemented with C++ and SSE.

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